P5


Digital Trends

















Concept - The idea and plan for the video game.

Game Design - Applying the design aesthetics and digital graphics to the game.

Prototyping - Creating the basic prototype for the video game product.

Programming - Developing the codebase for the game and the software development tools.

Character Design - The process of standardising the poses, appearance and gestures of an animated character for the video game.

Environment Design - Creating the surrounding environment for the video game which includes the creation of the majority of the overall visuals the player will encounter on the screen.

Sound Design - Creating the auditory elements for the game using audio production techniques.

User Interface - The interaction between the player and the platform system through the use of input devices and software.

Quality Assurance - The attention given to achieving a certain level of quality in the video games production and delivery.

Deployment - Releasing the Video game on a commercial level to the mass market audience.




Budget: £17.600.00




Dates/Times




Legal/Ethical issues
This game is rated Pegi 7 for audiences on consoles in the UK and is appropriate for ages 7 and up on iOS services



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